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Banner Saga 3

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The Banner Saga 3
Developer(s)Stoic Studio
Publisher(s)Versus Evil
Writer(s)Alex Thomas
Composer(s)Austin Wintory
Platform(s)Microsoft Windows, macOS, PlayStation 4, Nintendo Switch, Xbox One
ReleaseJuly 26, 2018
Genre(s)Tactical role-playing

Banner Saga 3 is the final dramatic chapter in the mature, story driven Viking RPG series which has won over 20 awards and has been nominated for 4 BAFTA awards. As the world continues to crumble around you, who can you trust, how will you protect your allies and what choices will you make as the Darkness draws near? Banner Saga 3 is the final dramatic chapter in the mature, story driven Viking RPG series which has won over 20 awards and has been nominated for 4 BAFTA awards. As the world continues to crumble around you, who can you trust, how will you protect your allies.

The Banner Saga 3 marks the end of Stoic's trilogy, but there's more than one end to this strategy RPG. There are five different endings to see, but thankfully these endings are not tied to. Banner Saga 3 is the third and final part to the story-driven turn-based strategy series. Players will embark on their last journey beyond the wall of Darkness to traverse the world unlike. Home » Guides » The Banner Saga 3 – Choices Guide (Walkthrough) Ybot September 10, 2018 Leave a comment This choice guide is based on a TBS Decompiler readthrough.

Disk sensei 1 5 5 – advanced disk performance tool. The Banner Saga 3 is a tactical role-playingvideo game developed by Stoic Studio. It is the final installment in a trilogy of games that began with The Banner Saga (2014) and The Banner Saga 2 Ableton live 10 1 44. (2016).

Gameplay[edit]

The Banner Saga 3 is a tactical role-playingvideo game featuring turn-based combat.[1] The themes of the game are inspired by Viking culture.[2]

Development and release[edit]

Saga

The Banner Saga 3 was developed by Stoic, a studio founded by former BioWare employees.[1] Following the release of 2016's The Banner Saga 2, Stoic expressed interest in creating a third instalment, noting that the fictional universe they created had plenty more storytelling opportunities.[3] Speaking at the 2016 NASSCOM Game Developer Conference, Stoic co-founder John Watson, re-iterated their intention to complete The Banner Saga trilogy of games. He estimated the budget required would be $2M, and said that they had considered external funding.[4]

In January 2017, The Banner Saga 3 was announced with the launch of a crowdfunding campaign on Kickstarter. The goal of $200,000 was achieved in less than a week, and the campaign concluded in March with $416,986 raised towards the game's development.[5][6] While the majority of the funding would still come from Stoic themselves, Watson said that the Kickstarter campaign would also create a community of enthusiastic testers.[7]

The game was published by Versus Evil and was released on Windows and macOS.[2]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic(PS4) 80/100[8]
(NS) 84/100[9]
(XONE) 88/100[10]
(PC) 82/100[11]
Review scores
PublicationScore
Destructoid8.5/10 (PS4)[12]
Game Informer8/10 (PC)[17]
GameSpot8/10 (PC)[18]
IGN8.3/10 (PS4/PC)[13]
Nintendo Life (NS)[15]
Nintendo World Report8.5/10 (NS)[14]
PC Gamer (US)90/100 (PC)[16]
USgamer[19]

The game received generally favorable reviews according to review aggregatorMetacritic.[20]

Awards[edit]

YearAwardCategoryResultRef
20189th Hollywood Music in Media AwardsOriginal Song ('Only We Few Remember It Now')Won[21][22]
Golden Joystick AwardsBest StorytellingNominated[23][24]
The Game Awards 2018Best Strategy GameNominated[25]
Titanium AwardsBest Original Soundtrack (Austin Wintory)Nominated[26]
Australian Games AwardsStrategy Title of the YearNominated[27]
2019National Academy of Video Game Trade Reviewers AwardsArt Direction, Period InfluenceNominated[28]
Game, StrategyNominated
2019 G.A.N.G. AwardsBest Original Song ('Only We Few Remember It Now')Nominated[29]

References[edit]

  1. ^ abRobertson, John (April 5, 2017). 'The Banner Saga 3 Promises Closure as Trilogy Draws to a Close'. IGN. Retrieved July 1, 2017.
  2. ^ abMakuch, Eddie (January 24, 2017). 'The Banner Saga 3 Confirmed With Kickstarter Campaign, Is The Last Game In The Trilogy'. GameSpot. Retrieved July 1, 2017.
  3. ^Makuch, Eddie (April 25, 2016). 'The Banner Saga 3 Discussed, Dev Says Universe Is 'Very Fertile Ground' for Storytelling'. GameSpot. Retrieved July 1, 2017.
  4. ^Matthew Handrahan (January 9, 2017). ''We set out to make this trilogy. We can't leave the story unfinished''. GamesIndustry.biz. Retrieved July 15, 2017.
  5. ^Stoic (January 24, 2017). 'Banner Saga 3'. Kickstarter. Retrieved July 15, 2017.
  6. ^Chalk, Andy (January 30, 2017). 'The Banner Saga 3 Kickstarter is now fully funded'. PCGamer. Retrieved July 1, 2017.
  7. ^Ligman, Kris (March 4, 2017). 'Why the makers of Banner Saga went back to Kickstarter for their third game'. ZAM. Retrieved July 15, 2017.
  8. ^'The Banner Saga 3 for Playstation 4 Reviews'. Metacritic. Retrieved September 18, 2018.
  9. ^'The Banner Saga 3 for Switch Reviews'. Metacritic. Retrieved September 18, 2018.
  10. ^'The Banner Saga 3 for Xbox One Reviews'. Metacritic. Retrieved September 18, 2018.
  11. ^'The Banner Saga 3 for PC Reviews'. Metacritic. Retrieved September 18, 2018.
  12. ^Cooke, Caitlin (August 5, 2018). 'Review: The Banner Saga 3'. Destructoid. Retrieved September 18, 2018.
  13. ^Schmeyer, Dm (July 26, 2018). 'The Banner Saga 3 Review'. IGN. Retrieved September 18, 2018.
  14. ^Ronaghan, Neal (July 26, 2018). 'Banner Saga 3 Review - Review'. Nintendo World Report. Retrieved September 18, 2018.
  15. ^Doolan, Liam (August 25, 2018). 'The Banner Saga 3 Review (Switch eShop)'. Nintendo Life. Retrieved September 18, 2018.
  16. ^Schilling, Chris (July 26, 2018). 'The Banner Saga 3 review'. PC Gamer. Retrieved September 18, 2018.
  17. ^Gwaltney, Javy (August 1, 2018). 'The Banner Saga 3 Review - A Brutal End to A Long Journey'. Game Informer. Retrieved September 18, 2018.
  18. ^Tran, Edmond (July 26, 2018). 'The Banner Saga 3 Review'. GameSpot. Retrieved September 18, 2018.
  19. ^Cryer, Hirun (July 27, 2018). 'The Banner Saga 3 Review'. USgamer. Retrieved September 18, 2018.
  20. ^'The Banner Saga 3 for PC'. Metacritic. CBS Interactive. Retrieved September 17, 2018.
  21. ^'2018 Music in Visual Media Nominations'. Hollywood Music in Media Awards. Retrieved November 14, 2018.
  22. ^'2018 HMMA WINNERS'. Hollywood Music in Media Awards. November 14, 2018. Retrieved November 15, 2018.
  23. ^Hoggins, Tom (September 24, 2018). 'Golden Joysticks 2018 nominees announced, voting open now'. The Daily Telegraph. Retrieved October 6, 2018.
  24. ^Sheridan, Connor (November 16, 2018). 'Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale'. GamesRadar+. Retrieved November 17, 2018.
  25. ^Grant, Christopher (December 6, 2018). 'The Game Awards 2018: Here are all the winners'. Polygon. Retrieved December 13, 2018.
  26. ^'Titanium Awards 2018'. Fun & Serious Game Festival. December 10, 2018. Archived from the original on July 7, 2019. Retrieved November 7, 2019.
  27. ^'Your 2018 Winners'. Australian Games Awards. December 19, 2018. Retrieved January 15, 2019.
  28. ^'Nominee List for 2018'. National Academy of Video Game Trade Reviewers. February 11, 2019. Retrieved February 13, 2019.
  29. ^Lagumbay, Emmanuel (February 14, 2019). '2019 G.A.N.G. Awards Finalists'. Game Audio Network Guild. Retrieved February 17, 2019.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Banner_Saga_3&oldid=974153137'

Stately, vivid and tragic, this brooding epic finally reaches its climax.

Banner Saga 3 Walkthrough

While the world outside beckons with summer sunshine, I have decided to return to the cold, faraway lands of Stoic Studio's The Banner Saga instead.

The Banner Saga 3

  • Developer: Stoic
  • Publisher: Versus Evil
  • Platform: Reviewed on PC
  • Availability: Out today on PC, Switch, Xbox One, PS4 and Mac

Since the last part of this series, which now finds its conclusion with The Banner Saga 3, an unexplained darkness has warped everything it touches. Having accompanied many different characters in their desperate search for safety from the race known as Dredge, it now increasingly looks like nothing short of Ragnarok, the apocalypse, is at hand.

The Banner Saga has always been my go-to out of the brand of games that make certain defeat an important part of their appeal. In many of them, such as Into The Breach or Telltale's The Walking Dead, you can't avoid death, and neither should you try to. Among all the games that want me to win, to emerge victorious in some capacity or other, The Banner Saga has, from its very beginning, merely asked that I hold on, somehow.

This is exemplified in its three types of gameplay: at the end of The Banner Saga 2, the giant-like varl Iver has set out into the darkness threatening the entire world. While you control him, you're once again travelling to reach a certain destination. The urgency of your task forces you to make the decision of when to rest and when to push on.

Depending on who you've saved all the way back in the first instalment of The Banner Saga, either archer Rook or his daughter Alette has led their clan to Arberrang, the last city that still stands, only to find it besieged both from the in- and outside. In their position, you have to make certain logistic decisions, such as how to defend the city walls or allocate supplies, and mediate between fearful parties of different races to stave off certain chaos for a little while longer.

:: Pokémon Sword and Shield walkthrough and guide

The Banner Saga has managed to make your choices up to this point matter, for the most part. If you import your save game from The Banner Saga 2, it will remember how much renown you have earned and are thus able to spend on either levelling up your characters or buying supplies, and you get to reunite with all the characters you managed to save. Depending on how you fared, your roster is now enormous. If you start afresh, The Banner Saga 3 will assume you got everyone out alive. Both cases will likely leave you with more characters than you'll know what to do with.

Narratively, having many people with you isn't a bad thing, because you'll finally be able to learn more about those you've been travelling with for a long time but never got to know. As before, brief moments of respite regularly give you the chance to talk. The Banner Saga is most enjoyable if your playthrough of the previous instalment isn't that long ago. Samsung ipolis web viewer download. While you can watch a summary of past events, there are a lot of small references that I appreciated more because I could still place names and faces. In terms of the tactical battles however, having this many characters leads to having a few duplicates in your roster, characters with different faces, identical abilities, and not much else.

Stoic tries to counterbalance this by giving you the option of continuing to fight several waves of foes. If you win one round, you can take a moment to exchange the fallen or severely wounded members of your fighting party and keep going to earn more rewards. If you really enjoy the battles, this is the option for you. I found it made the already frequent altercations drag on unbearably at times.

The levelling system now allows you to invest in higher likelihoods to dodge blows or do critical damage once you've maxed out all your stats. This makes The Banner Saga 3 almost too easy on occasion. Battles in the previous two games sometimes had me gnashing my teeth, this time around, I wasn't in danger of losing once. Enemies are now twisted versions of classes you already know, slightly stronger, yet easy to overcome once you know how. Once I found my favourite combination of fighters, I only changed them if the layout of the map called for it.

Banner Saga 3 Ios

With Iver's travelling band of mercenaries you'll encounter a few new enemies, most notably something that looks like a cross between Cthulhu and a tick. They even make the acquaintance of a few new characters, among them someone who plays a pivotal part at the very end of the game.

The way The Banner Saga 3 presents what's essentially a lost battle from the start is exceptional. The writing is as strong as ever, realistic enough that sometimes I just had to stop playing to open the blinds and let the sun in for a moment to escape the bleakness of it all. Much of the soundtrack by Austin Wintory ends up being even darker and less melodic than before, with sharp, dissonant wind sections punctuating the silence like sudden burst of panic.

Everything, from the way your timer is now counting down the days to the knowledge that you'll make a bad decision somewhere and it will cost you somehow helps you understand the true meaning of war - something that's easy to forget when elsewhere, you're so intent on winning it.

The Banner Saga 3 ends up uncomfortably timely, as it confronts players with the fear of the other at multiple junctions, and fits in several pertinent questions without ever saddling you with answering them definitively. In this game, I met people for whom power was more important than helping to end suffering, and I had to deal with the certainty that those I left behind would likely die, but could also turn out to be a burden if I wasn't careful.

Banner Saga 3

The Banner Saga 3 was developed by Stoic, a studio founded by former BioWare employees.[1] Following the release of 2016's The Banner Saga 2, Stoic expressed interest in creating a third instalment, noting that the fictional universe they created had plenty more storytelling opportunities.[3] Speaking at the 2016 NASSCOM Game Developer Conference, Stoic co-founder John Watson, re-iterated their intention to complete The Banner Saga trilogy of games. He estimated the budget required would be $2M, and said that they had considered external funding.[4]

In January 2017, The Banner Saga 3 was announced with the launch of a crowdfunding campaign on Kickstarter. The goal of $200,000 was achieved in less than a week, and the campaign concluded in March with $416,986 raised towards the game's development.[5][6] While the majority of the funding would still come from Stoic themselves, Watson said that the Kickstarter campaign would also create a community of enthusiastic testers.[7]

The game was published by Versus Evil and was released on Windows and macOS.[2]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic(PS4) 80/100[8]
(NS) 84/100[9]
(XONE) 88/100[10]
(PC) 82/100[11]
Review scores
PublicationScore
Destructoid8.5/10 (PS4)[12]
Game Informer8/10 (PC)[17]
GameSpot8/10 (PC)[18]
IGN8.3/10 (PS4/PC)[13]
Nintendo Life (NS)[15]
Nintendo World Report8.5/10 (NS)[14]
PC Gamer (US)90/100 (PC)[16]
USgamer[19]

The game received generally favorable reviews according to review aggregatorMetacritic.[20]

Awards[edit]

YearAwardCategoryResultRef
20189th Hollywood Music in Media AwardsOriginal Song ('Only We Few Remember It Now')Won[21][22]
Golden Joystick AwardsBest StorytellingNominated[23][24]
The Game Awards 2018Best Strategy GameNominated[25]
Titanium AwardsBest Original Soundtrack (Austin Wintory)Nominated[26]
Australian Games AwardsStrategy Title of the YearNominated[27]
2019National Academy of Video Game Trade Reviewers AwardsArt Direction, Period InfluenceNominated[28]
Game, StrategyNominated
2019 G.A.N.G. AwardsBest Original Song ('Only We Few Remember It Now')Nominated[29]

References[edit]

  1. ^ abRobertson, John (April 5, 2017). 'The Banner Saga 3 Promises Closure as Trilogy Draws to a Close'. IGN. Retrieved July 1, 2017.
  2. ^ abMakuch, Eddie (January 24, 2017). 'The Banner Saga 3 Confirmed With Kickstarter Campaign, Is The Last Game In The Trilogy'. GameSpot. Retrieved July 1, 2017.
  3. ^Makuch, Eddie (April 25, 2016). 'The Banner Saga 3 Discussed, Dev Says Universe Is 'Very Fertile Ground' for Storytelling'. GameSpot. Retrieved July 1, 2017.
  4. ^Matthew Handrahan (January 9, 2017). ''We set out to make this trilogy. We can't leave the story unfinished''. GamesIndustry.biz. Retrieved July 15, 2017.
  5. ^Stoic (January 24, 2017). 'Banner Saga 3'. Kickstarter. Retrieved July 15, 2017.
  6. ^Chalk, Andy (January 30, 2017). 'The Banner Saga 3 Kickstarter is now fully funded'. PCGamer. Retrieved July 1, 2017.
  7. ^Ligman, Kris (March 4, 2017). 'Why the makers of Banner Saga went back to Kickstarter for their third game'. ZAM. Retrieved July 15, 2017.
  8. ^'The Banner Saga 3 for Playstation 4 Reviews'. Metacritic. Retrieved September 18, 2018.
  9. ^'The Banner Saga 3 for Switch Reviews'. Metacritic. Retrieved September 18, 2018.
  10. ^'The Banner Saga 3 for Xbox One Reviews'. Metacritic. Retrieved September 18, 2018.
  11. ^'The Banner Saga 3 for PC Reviews'. Metacritic. Retrieved September 18, 2018.
  12. ^Cooke, Caitlin (August 5, 2018). 'Review: The Banner Saga 3'. Destructoid. Retrieved September 18, 2018.
  13. ^Schmeyer, Dm (July 26, 2018). 'The Banner Saga 3 Review'. IGN. Retrieved September 18, 2018.
  14. ^Ronaghan, Neal (July 26, 2018). 'Banner Saga 3 Review - Review'. Nintendo World Report. Retrieved September 18, 2018.
  15. ^Doolan, Liam (August 25, 2018). 'The Banner Saga 3 Review (Switch eShop)'. Nintendo Life. Retrieved September 18, 2018.
  16. ^Schilling, Chris (July 26, 2018). 'The Banner Saga 3 review'. PC Gamer. Retrieved September 18, 2018.
  17. ^Gwaltney, Javy (August 1, 2018). 'The Banner Saga 3 Review - A Brutal End to A Long Journey'. Game Informer. Retrieved September 18, 2018.
  18. ^Tran, Edmond (July 26, 2018). 'The Banner Saga 3 Review'. GameSpot. Retrieved September 18, 2018.
  19. ^Cryer, Hirun (July 27, 2018). 'The Banner Saga 3 Review'. USgamer. Retrieved September 18, 2018.
  20. ^'The Banner Saga 3 for PC'. Metacritic. CBS Interactive. Retrieved September 17, 2018.
  21. ^'2018 Music in Visual Media Nominations'. Hollywood Music in Media Awards. Retrieved November 14, 2018.
  22. ^'2018 HMMA WINNERS'. Hollywood Music in Media Awards. November 14, 2018. Retrieved November 15, 2018.
  23. ^Hoggins, Tom (September 24, 2018). 'Golden Joysticks 2018 nominees announced, voting open now'. The Daily Telegraph. Retrieved October 6, 2018.
  24. ^Sheridan, Connor (November 16, 2018). 'Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale'. GamesRadar+. Retrieved November 17, 2018.
  25. ^Grant, Christopher (December 6, 2018). 'The Game Awards 2018: Here are all the winners'. Polygon. Retrieved December 13, 2018.
  26. ^'Titanium Awards 2018'. Fun & Serious Game Festival. December 10, 2018. Archived from the original on July 7, 2019. Retrieved November 7, 2019.
  27. ^'Your 2018 Winners'. Australian Games Awards. December 19, 2018. Retrieved January 15, 2019.
  28. ^'Nominee List for 2018'. National Academy of Video Game Trade Reviewers. February 11, 2019. Retrieved February 13, 2019.
  29. ^Lagumbay, Emmanuel (February 14, 2019). '2019 G.A.N.G. Awards Finalists'. Game Audio Network Guild. Retrieved February 17, 2019.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Banner_Saga_3&oldid=974153137'

Stately, vivid and tragic, this brooding epic finally reaches its climax.

Banner Saga 3 Walkthrough

While the world outside beckons with summer sunshine, I have decided to return to the cold, faraway lands of Stoic Studio's The Banner Saga instead.

The Banner Saga 3

  • Developer: Stoic
  • Publisher: Versus Evil
  • Platform: Reviewed on PC
  • Availability: Out today on PC, Switch, Xbox One, PS4 and Mac

Since the last part of this series, which now finds its conclusion with The Banner Saga 3, an unexplained darkness has warped everything it touches. Having accompanied many different characters in their desperate search for safety from the race known as Dredge, it now increasingly looks like nothing short of Ragnarok, the apocalypse, is at hand.

The Banner Saga has always been my go-to out of the brand of games that make certain defeat an important part of their appeal. In many of them, such as Into The Breach or Telltale's The Walking Dead, you can't avoid death, and neither should you try to. Among all the games that want me to win, to emerge victorious in some capacity or other, The Banner Saga has, from its very beginning, merely asked that I hold on, somehow.

This is exemplified in its three types of gameplay: at the end of The Banner Saga 2, the giant-like varl Iver has set out into the darkness threatening the entire world. While you control him, you're once again travelling to reach a certain destination. The urgency of your task forces you to make the decision of when to rest and when to push on.

Depending on who you've saved all the way back in the first instalment of The Banner Saga, either archer Rook or his daughter Alette has led their clan to Arberrang, the last city that still stands, only to find it besieged both from the in- and outside. In their position, you have to make certain logistic decisions, such as how to defend the city walls or allocate supplies, and mediate between fearful parties of different races to stave off certain chaos for a little while longer.

:: Pokémon Sword and Shield walkthrough and guide

The Banner Saga has managed to make your choices up to this point matter, for the most part. If you import your save game from The Banner Saga 2, it will remember how much renown you have earned and are thus able to spend on either levelling up your characters or buying supplies, and you get to reunite with all the characters you managed to save. Depending on how you fared, your roster is now enormous. If you start afresh, The Banner Saga 3 will assume you got everyone out alive. Both cases will likely leave you with more characters than you'll know what to do with.

Narratively, having many people with you isn't a bad thing, because you'll finally be able to learn more about those you've been travelling with for a long time but never got to know. As before, brief moments of respite regularly give you the chance to talk. The Banner Saga is most enjoyable if your playthrough of the previous instalment isn't that long ago. Samsung ipolis web viewer download. While you can watch a summary of past events, there are a lot of small references that I appreciated more because I could still place names and faces. In terms of the tactical battles however, having this many characters leads to having a few duplicates in your roster, characters with different faces, identical abilities, and not much else.

Stoic tries to counterbalance this by giving you the option of continuing to fight several waves of foes. If you win one round, you can take a moment to exchange the fallen or severely wounded members of your fighting party and keep going to earn more rewards. If you really enjoy the battles, this is the option for you. I found it made the already frequent altercations drag on unbearably at times.

The levelling system now allows you to invest in higher likelihoods to dodge blows or do critical damage once you've maxed out all your stats. This makes The Banner Saga 3 almost too easy on occasion. Battles in the previous two games sometimes had me gnashing my teeth, this time around, I wasn't in danger of losing once. Enemies are now twisted versions of classes you already know, slightly stronger, yet easy to overcome once you know how. Once I found my favourite combination of fighters, I only changed them if the layout of the map called for it.

Banner Saga 3 Ios

With Iver's travelling band of mercenaries you'll encounter a few new enemies, most notably something that looks like a cross between Cthulhu and a tick. They even make the acquaintance of a few new characters, among them someone who plays a pivotal part at the very end of the game.

The way The Banner Saga 3 presents what's essentially a lost battle from the start is exceptional. The writing is as strong as ever, realistic enough that sometimes I just had to stop playing to open the blinds and let the sun in for a moment to escape the bleakness of it all. Much of the soundtrack by Austin Wintory ends up being even darker and less melodic than before, with sharp, dissonant wind sections punctuating the silence like sudden burst of panic.

Everything, from the way your timer is now counting down the days to the knowledge that you'll make a bad decision somewhere and it will cost you somehow helps you understand the true meaning of war - something that's easy to forget when elsewhere, you're so intent on winning it.

The Banner Saga 3 ends up uncomfortably timely, as it confronts players with the fear of the other at multiple junctions, and fits in several pertinent questions without ever saddling you with answering them definitively. In this game, I met people for whom power was more important than helping to end suffering, and I had to deal with the certainty that those I left behind would likely die, but could also turn out to be a burden if I wasn't careful.

It reminded me that squabbles for power and the fear of death are real, that all most people can do in the face of this is to take it one day at a time. That's why in many respects, the ending of The Banner Saga 3 isn't an ending at all, and I wouldn't blame anyone for being slightly dissatisfied with it.

After everything is said and done however, you have the memory of meeting new friends and fighting some stressful battles, and I guess that's really just what life is about. Mixed in key mac cracked. mixed in key.





broken image